Plugin API

The KAPLAY‑UI plugin extends your kaplay() instance with a small set of UI‑focused helper methods.

Once added, the plugin injects new functions on your KAPLAY context for creating UI components.


🧩 Adding the Plugin

import kaplay from "kaplay";
import kaplayUI from "kaplay-ui";

const k = kaplay({
  plugins: [kaplayUI],
});

After this, your k instance includes:


🟦 k.addTextButton(txt, opts?)

Creates a clickable UI button with built‑in hitbox, outline, and text alignment.

const btn = k.addTextButton("Play");

Parameters

Name Type Description
txt string The button label
opts object (optional) Styling & behavior options

Returns

A TextButton game object.

For full option details and defaults, see: ➡️ ./components#textbutton


🟨 k.addLabel(txt, opts?)

Creates a lightweight text element ideal for HUDs and overlays.

const lbl = k.addLabel("Score: 0");

Parameters

Name Type Description
txt string The displayed text
opts object (optional) Styling options.

Returns

A Label game object.

For full option details and defaults, see: ➡️ ./components.md#label


✅ Notes


📦 More Plugin Coming Soon

Future versions of KAPLAY‑UI will extend the plugin with:

These will be added here as the library grows.